Sunday, July 12, 2009

On Mythical Progress

Well, Mythic was rapidly approaching completion, until I radically redesigned the entire core mechanic of the game. Don't worry, it'll still be forthcoming, but I'll need to do some serious editing first.

On a lighter note, I'll leave you with the canonical classification of angels in the Yggdrasilian worlds:

Malak
Malakim are the heavenly messengers, the muses, who visit mortals and fill them with inspiring light. They are angels of the mind. It is the oldest art of the malakim to illuminate the truth or produce visions in mortals. The holiest of sages are served by a host of malakim, who provide them with wisdom and allow them to spread the light of truth to others.

Debased and demonic malakim use their craft to confuse and bewilder, or to produce false visions. Most demons were once malakim, and retain some of their art, although it invariably lacks the light of truth, and can be defeated with mortal faith.

Kruv
Kruvim are the heavenly soldiers and artists. They are angels of the body, and they have learned a number of arts to shape and command the physical, fundamental world. It is the kruvim who intercede on behalf of the worthiest of mortals. In the rarest of cases, a kruv may actually appear in all his splendor before a mortal.

Demonic kruvim have become tainted with the matter that they shape, and use their power to coerce and terrify mortals. Kruvim are the least numerous, but the most powerful of the demons, and several fallen arch-kruvim are powerful demon princes. Kruvim frequently tempt mortals with promises of power.

Seraph
Seraphim are the heavenly rulers and planners. They are the angels of the soul, and it is their ancient art to read and shape the future. It is the seraphim who command the angels, and from their ranks are drawn most of the archangels. A seraph who appears to a mortal invariably gives the advantage of fortune, as well as the gift of prophecy.

Those seraphim who have fallen are the most sad of the demons, because they were closest to heavenly truth when they threw it away. Demonic seraphim command fate itself, and tempt mortals with knowledge of, or promise of dominion over, the future.

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Wear pants all the time,
-Stinja

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